AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance in Spain Q1 2024
Discover the performance of the top 5 boxing games in Spain for Q1 2024, featuring trends in downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends in the performance of the top 5 boxing games on a unified platform in Spain. Here's a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight from THUMBAGE experienced fluctuating weekly revenue, peaking at around $532 in late January. The game saw a notable spike in downloads in late February, reaching approximately 3K. Weekly active users showed a significant increase in the same period, peaking at around 7.9K.
Real Boxing 2 from Vivid Games S.A. had a steady revenue stream with a peak of $283 in early February. Downloads showed significant peaks, particularly in mid-February, reaching around 3.1K. Active users also saw a peak in late February at approximately 4.7K.
EA SPORTS™ UFC® 2 from Electronic Arts saw a dramatic increase in weekly downloads in mid-February, peaking at around 14.5K. Revenue also spiked in early March, reaching approximately $311. Active users peaked in mid-February at around 31.1K, maintaining a strong presence throughout the quarter.
MMA Manager 2: Ultimate Fight from Prey Studios had relatively stable revenue, with a peak of $223 in early March. Downloads saw a significant increase in late March, reaching approximately 1.4K. Active users peaked at around 2.2K in late March, showing a consistent upward trend.
WWE Mayhem from Reliance Games had a peak in revenue of around $123 in mid-February. Downloads gradually increased, peaking at approximately 1.3K in late March. Active users also saw a significant rise, reaching around 2.3K in late March.
These insights highlight the dynamic nature of the boxing game market in Spain. For more detailed analysis and insights, visit Sensor Tower.